Do You Like: a trip down memory lane 鈽猴笍

Updated: Feb 12

I come to you today with a new old game ... yes, you read that right, it's new and old at the same time 馃檪 The game is new to you and it comes redesigned but it's actually the first game I have ever made! I made it for my students 8 years ago and they loved playing it. They loved it so much actually, that they didn't want to do anything else during their free work cycle except for playing it. The other teachers weren't too happy with it and, no word of a lie here, asked me to make less attractive materials for the kids 馃槄 You're here, so you know whether or not I followed that "polite request".



"Do You Like" is very easy to play and assemble. As the name might suggest, it helps your beginner students practise asking and answering the "do you like ..." question.


  • The students roll the dice and move along the board.

  • When they land on a square with a picture of a food item, the other players ask them the question, say "Do you like tomatoes?".

  • The player who landed on the square answers either "yes, I do" or "no, I don't" depending on their actual preference.

  • Depending on their answer they draw either the green or the red card.

  • On the cards, there are either smiling or frowning emojis: smiling emojis mean you get to move forwards; frowning emojis mean you have to move backwards.

  • There is different amount of emojis on the cards: the amount of emojis equals the amount of spaces one has to more forwards or backwards.

  • If the player lands on a food square again after moving backwards/forwards they get to answer another question and the whole cycle begins again 馃槄

Now, why is it so much fun? First of all, kids get to answer questions about their actual preferences so it's personal for them. Second of all, liking something doesn't mean moving forwards, and not liking something doesn't mean moving backwards, so there's an element of luck and, what follows, excitement. Third, the pictures of the food aren't printed on the board, so the game changes each time the kids play it! They get to customise it each time: they choose how many food tiles they'll put on the board*, where they will put them, whether they will be swapping them for new ones, once a player lands on one; they get to put them facing up so they see what food item is coming, or down so there's an element of surprise when they get to turn the tiles over. What's more, if you own a PENpal (now available in the MonteShop), you can place a sticker on the back of each tile and record the words, and by doing so, give the students a simple listening practise: they hear the word before they turn the tile over to see the picture. Is it fun or what?! 馃ぉ

(*be careful with that rule: if they put a tile on each available square, or on too many squares, only one player will end up playing the game, because they'll just keep drawing cards and keep moving on the boards and landing on the new tiles.)


If it's so much fun, why did I keep it from you for such a long time, I hear you ask 馃槣 Well, it's simply because I had stopped teaching in grades 1-3 by the time I created Montenglish. So I concentrated on other materials. Only, recently, did I find it on my computer and decided to remake it with new graphics.


When you get the game, you'll notice that the board is available in two options: as a whole and cut in half with an excess black edge. That is because for the cards and tiles to fit on it, the board has to be printed on A3 sized paper. A3 pieces of paper do not, in my humble opinion, look good on the shelves, they're too big and clumsy. So I like to make my A3 boards foldable 馃槉 You can see how I made another foldable board in this video. The board in the video is cut into four parts, but the rule is the same. You can, of course, prompt the game on A3 paper and just keep it big on the shelve. Maybe it's just me who's insane enough to play around with a game board this much 馃お


The cards, both the emoji ones and the food tiles, are designed in a way that makes it easy for you to print double sided along the long edge of the paper sheet. The cutting lines will only be visible on one side of the cards (the back) and the pictures and emojis will be in the exact centre of each card. Remember to print both smiling and frowning emojis on both red and greed cards! This get to choose how many cards you want to print out of each type.


So there you go 馃槉 A fun, personalised, customisable game for the little ones, which helps practise questions and short answers together with food vocabulary. Enjoy!


Get your 'Do You Like' game here!!!!




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